For Ludum Dare 58 "Collector"
How to Become Linnnnnnk
There's no world waiting to be saved, no destiny begging to be fulfilled. →

Gameplay
This is a small and cozy top-down, tile-based web game inspired by classic adventure titles, but the quest has been turned inside out.

Design Philosophy
It's not the treasures that make a hero — it's the stories they walk through. They do not seek a throne at the journey's end, for the act of walking is their kingdom.

Team
Suetex: In charge of the original concept, story and artwork.
robinnnnnns: In charge of p5.js programming and level design.
soysauceovo: In charge of sound design and artwork.