For Ludum Dare 58 "Collector"

How to Become Linnnnnnk

There's no world waiting to be saved, no destiny begging to be fulfilled.

Gameplay

This is a small and cozy top-down, tile-based web game inspired by classic adventure titles, but the quest has been turned inside out.

Design Philosophy

It's not the treasures that make a hero — it's the stories they walk through. They do not seek a throne at the journey's end, for the act of walking is their kingdom.

Team

Suetex: In charge of the original concept, story and artwork.

robinnnnnns: In charge of p5.js programming and level design.

soysauceovo: In charge of sound design and artwork.

Left Illustration 1
Left Illustration 2
Left Illustration 3
Right Illustration 1
Right Illustration 3