9105

IDEA9105 Interface Design

This unit introduces students to the fundamentals of user interface design. Interface design is an important element of a human-centred design approach to the development of interactive computational systems. Students will learn about industry standard user interface design and usability principles and guidelines, based in visual design theory and visual perception. They will acquire practical knowledge through the application of tools and techniques for designing and evaluating user interfaces for a variety of different platforms. This includes (1) low-fidelity prototyping (hand sketches, wireframes, clickable prototypes); (2) usability testing and heuristics; (3) web and mobile user interfaces and/or emerging technologies. The aim is to develop appreciation of visual design principles and their impact on the user experience of interactive products. The knowledge and skills developed in this unit will equip students with the essential capabilities for working in the interaction design and user experience profession. This unit is a foundational core unit in the Master of Interaction Design and Electronic Arts program.

9106

IDEA9106 Design Thinking

This unit of study provides an overview of a human-centred approach to the design of products and systems. It introduces students to design thinking and how it can be productively applied to different design situations. The theoretical concepts, methods and tools for the key stages of interaction design are covered including user research, ideation, prototyping and user evaluation. It provides students with the principles, processes and tools for working collaboratively on design projects in studio. Students learn to build empathy with users, identify and reframe the problem space, develop value-driven design concepts and persuasively communicate design proposals with an emphasis on the user experience through visual storytelling. This unit is a foundational core unit in the Master of Interaction Design and Electronic Arts program.

9103

IDEA9103 Creative Coding

This unit provides an introduction to the development of software in design and the creative industries. It teaches an understanding of the fundamentals of computational thinking, as well as skills in the design and implementation of software for creative expression. It introduces students to tools for building interactive design prototypes that express their interaction design skills through programming. It covers knowledge of programming concepts, creative coding practices, and their practical implementation through Javascript, HTML, and CSS. Key concepts covered in this unit include: variables, functions, control flows, and algorithmic thinking. Students learn how to approach creative expression through the medium of code, which will allow them to incorporate programming into their own design practice as well as to collaborate effectively with software developers. This unit is a foundational core unit in the Master of Interaction Design and Electronic Arts program.

9004

DESN9004 Design Practices

In this subject, you will gain an understanding of design-led innovation concepts, practices and approaches. You will explore design-based innovation issues and use critical thinking to explore various notions of design value. This subject explores different modes of inquiry and encourages students to develop a diverse range of research practices. Knowledge and understanding of design thinking gained from other units will be applied via critical thinking to practical design topics. Students learn how to engage with design innovation (or is that innovative design?) practices, as well as engaging with practical design and innovation challenges. Students will leave this course with a comprehensive understanding of design innovation principles, as well as practices drawing on critical design thinking and design methods and approaches.